Some notable artists and their work.
- Callum Turnbull - Year 1
- Sep 25, 2019
- 3 min read
So here are some cool artists that I like.
First and foremost, is the man, the myth, THE LEGEND!
Genndy Tartakovsky
Mainly I like his work for nostalgia sake since he made Dexter's Lab, Powerpuff girls, Star wars: Clone Wars (The cool 2D one from 2003) and my favourite; Samurai Jack.
But I also enjoy his style, his characters utilise bold colours and shapes that make it so the viewer could easily recognise any of his characters even if shown only their outline. Furthermore his designs are relatively simple making them easier to draw/animate and for people like me who can barley put a triangle together, its a comfort knowing that animation can still be simple and yet highly effective.
James Carson
Didn't know this guy before doing my research but he has been involved in a bunch of projects. He worked as a concept artist on Doctor Strange, The Lone Ranger, Star Wars: The Last Jedi and another favourite of mine; Rango.
His work contains a great deal of detail and a lot of variety, from the cold and high tech depths of space in Star Wars too the wacky western that is Rango. He is able to convey the mood of what ever and where ever he draws perfectly, though mostly his range of expression within his work impresses me the most.
Ryan Church
Another concept artist I knew little about, but turned out to be apart of a lot media I'm familiar with. He worked on Avatar (the one with the blue cat people), Dead Space, TRON and the new Godzilla movie.
Similar to Carson, Church's work is highly detailed and good at conveying mood, but whats even more impressive is his work involving vehicles, urban landscape and technology. He manages to make spaceships and hulking mega structures believable with the depths he goes into designing them, using realistic architecture for his buildings and streamlined or well ventilated bodies for his vehicles.
Toby Bluth
A background artist who has worked on projects like The Tigger Movie, the original Smurfs series, Wizards and the 1979 Godzilla series.
Bluth's work can mostly be seen in the older Disney movies such as Snow White and Sleeping Beauty where he manages to find a middle ground between the more simplistic designs of Tartakovsky and the extremely intricate creations of Church. Bluth created bright and colourful backgrounds and characters simplistic enough to hold the attention of children yet also crafted them well enough to stop their parents falling asleep. His creations make liberal use of soft pallets and round shapes creating a happy and wholesome atmosphere, perfect for his audience.
Kazuo Oga
Ever watched a Studio Ghibli movie and been completely taken aback by their breath taking backgrounds and landscapes, you know the ones that look like they should be in some prestigious gallery, but instead we get to enjoy them from the comfort of our TV screens. well that is what this talented gent did.
Oga worked on Porco Rosso, Spirited away, Ponyo and while its not Ghibli, Vampire Hunter D. Oga's work is beautiful, using the gentle touch of water colours he is able to create the wondrous natural landscapes and environments that helped make Studio Ghibli a power house in the animation industry. For me I like it because it makes you want to explore or go on an adventure; it incites in me and many others that child like wonder that can remain long dormant, until something like Oga's art brings it back.
Tadahiro Uesugi
An environment artist and character designer Uesugi brings a unique style similar to Tartakovsky. He has worked on movies such as Coraline and Big Hero Six and his style makes little use of outlines on his characters or backgrounds, instead allowing the colours to mix and set themselves apart by shade and hue alone. It reminds me of something you might see in a 1950's vacuum advertisement, it has a very retro-chic feel to it that provides a nice breath of fresh air from what I'm use to.


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